eBooks „selectable“
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Marie de Sade, Dr. Olaf Hoffmann
Syegih (en)
Abstract Literature
- Spiele
- Englisch
- 2207150 Wörter
- Ab 8 Jahren
- 3988
- 1
The mystery of one's own existence is forced upon you. It is surely possible to negate it. However, that does not help to solve it.
This work of abstract literature unfolds not only the riddle of being a lush metaphor as a non-linear narrative in which the audience at the end of a chapter can select the sequel. As an equivalent of a labyrinth it may also stand for the maze of life itself. The task is to decide between many alternatives, often only pseudo alternatives, without too much to understand or to persist in order to fully indulge in the aesthetic enjoyment. The end, however, is set as a dead end. But there are many ways, detours and errors that can cause a lot of fun.
Furthermore, the work invites to meditation, contemplation, reflection on literature itself, abstraction as such. Where does the need to understand and interpret everything come from? What does literature mean to us, reading or receiving it?
The extensive fantastic narrative of abstract literature in each chapter is supplemented with an abstract graphic. Abstract text and abstract graphics complement each other in a synthesis of word and image to form a coherent complete work of the abstract.
First edition: 2018-02-15
Second edition: 2020-04-01
Third edition: 2021-05-01
Fourth edition: 2023-04-01
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Stichwörter: abstract literature, puzzles, maze, enjoyment, abstract art, reflection, selectable, interactive, non-linear, text adventure, non-linear narrative
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